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Strong Words from a Fat Man


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George "the Fat Man" Sanger with his hand-tuned 1958 Rolls-Royce. He learned auto repair keeping it going; at one point he had almost enough tools and spare parts in the trunk to build another engine.

I'm just back from my 14th trip to Texas to participate in one of the Fat Man's amazing digital media conferences. This one was called Project Horseshoe, and dedicated to "solving game design's toughest problems." (That's my back in the photo on the site; the image was from last year's event, in which I ran a brainstorming group tasked with exploring how — and if — video games could become artistically "legitimate.")

Videogame journalist Evan Van Zelfden was covering this year's event, and just published this teaser. In the comments on that article, though, was a link to an earlier article about the Fat Man's game music, and I found it mighty interesting reading.

Look for more detail from Evan over the next week, and the full reports from all four of this year's brainstorming groups next month. If history holds, this improbable but beloved conference will have far-reaching results.

UPDATE, 2007-11-06: Here's part 2 of Van Zelfden's report, covering the opening-night presentation. And here's the notorious penguin poop diagram he mentions. (Original Ig Nobel-winning PDF here.)

UPDATE, 2007-11-11: Here's an index of all Van Zelfden's Project Horseshoe articles. He told me there would be four or five in all.

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