Entries tagged with “iphone” from O'Reilly Digital Media Blog
I have what may be a radical suggestion for the “always control you content” types, you should consider making a change to your show’s site: instead of providing an “iPhone friendly” version of your site, send iPhone and iPod touch browsers right to your iTunes listing. This accomplishes two things: it keeps you from having to find (or make) a good mobile version of your site, and it gives your visitors the ability to add your podcast to their device immediately and start listening right away.
For those of you who missed it, the most recent set of new features for the iPhone included the ability to download...
The current AirPort base station combined with iTunes, Apple TV, the iPhone, a handful of printers, and powered speakers have enabled me to configure an "upstairs/downstairs" network complete with printing and remote-controlled music streaming. Here's an overview.
There are a ton of people attracted by the iPhone gold rush who want to write iPhone apps without taking the time to learn Cocoa. Come for the phone but stay for the Mac.
The free Griffin iTalkSync app makes the process of copying an iPhone (or 2nd generation iPod touch) iTalk audio recording simple and painless. I have lost yet another excuse for not having a regular podcast.
I've been asking developers lately if they'd want the App store to start selling apps for their Mac and most are enthusiastic about the possibility. But ...
There are so many things that we just don't know.
What is the new iPhone Hacks really hacking?
Todd "Mobile Views" Ogasawara just tipped me off to Hobnox Audiotool, a free electronic music studio that runs online in Flash. My first thought was that it looked like Propellerhead ReBirth reborn in a Web browser. But Audiotool points the way to an interesting musical future. Hobnox Audiotool is an online electronic music studio based on emulations of Roland TR-808,...
Summer travel beckons, and here's how to make sure your trips to the airport are correctly timed.
You're resting comfortably on the couch at home. You need to do something on your Mac. Perhaps run an application or change to a different iTunes playlist. Can you do it without standing up and walking to your computer? Of course you can. Here's how...
If you have a home automation that you want to control while you're away, via the web, Mac software developers are ready to help you out. And can iPhone solutions be far behind?
Last week I attended the Java Mobile and Embedded Developer Days in Santa Clara. I'd gone because I produce their community podcasts (http://mobileandmebedded.org). I like the people but was unprepared for how interesting the content was.
So now that we know. Apple will be using signing for iPhone Applications. Readers what to know how developers will be able to sign their programs to authenticate them for the iPhone. Short answer, I don't know. Apple hasn't shared this information yet.
In anticipation of the upcoming SDK, I've set up a iPhone SDK mailing list.
If you want to find out how your software will run under 1.1.3 and the SDK, I recommend you test it out under 1.1.2 or 1.1.1 as user "mobile". First, consider where all your resources will be located (in /var/mobile rather than /var/root). Next, start thinking from a ~mobile perspective. Issue a "sudo - mobile" from the command line and...
Let's face it, the number passwords we all have to keep track of is growing rapidly. And I frequently find that I need to know a password when I'm away from my computer. PasswordWallet lets you carry your passwords, securely, on your iPhone.
Combining iPhone with PhoneValet gives you easy, nearly instant access to voice mail messages left at your home or office.
You'd think that NSLog would write to stderr, right? Right? Um, no. At least not on the iPhone. This morning I spent way too much time trying to figure out why my
freopen([logPath fileSystemRepresentation], "a", stderr); line wasn't working and redirecting NSLog output to my log file.
