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Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - Flash TDD Project Template. Those of...
Continuing my theme recently of detailing work flow issues and the resultant work flow solution, an issue that had been cropping up over the past several weeks and months is how to deal with third party ads changing creatives mid-campaign...
One of the responsibilities of being a technical manager is to optimize work flows and create self sustaining systems for the teams that you manage. One of my teams operates on an extremely short development cycle. They begin coding in...

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - 5 Tips for Documenting Code. Documenting code is not high on many people's lists of things todo. Most of the time it is boring, repetitive, and time consuming. If you want to get better at documenting your own code then this is the post for you. I have 5 simple rules to follow while coding to make the process easier.

The latest release of Flash Catalyst Beta 2 has brought us a lot closer to having a shipping application. We now have the ability to set a host of properties for each object, easier access to skin the wireframe components, and support for video and 3D rotation. Unfortunately, we do not have a full component set available to us. The reason behind not having all the components in Flash Catalyst is due to the different component architecture used in the Flex 4 framework (Spark) versus the Halo components used in the Flex 3 framework. Until a component has been rewritten in the Spark framework, Flash Catalyst cannot use it. The most notable absence is the comboBox. In this article I will show you a simple method to recreate one by creating a custom component. It is not perfect, but it just might be able to tide you over until we have an official component from Adobe.
I just happened to browse over to Adobe Labs, and stumbled across WorflowLab, a workflow planning and sharing tool for building applications. I found it interesting, and decided to share it here. Read on for more detail.

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. Each AFT is designed to be quickly digested, usually only taking a few minutes to get up and running, and contains valuable information you can directly apply to your next Flash campaign. In this AFT I will go over - Photoshop for Developers.

David Macy (Senior PM for Illustrator) and NJ (Product designer and developer on Flash Catalyst) join us to talk about using Illustrator in RIA workflows. We also discuss the keynote from FOTB and upcoming MAX announcements. Experts: Leif Wells,...
Advance Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. Each AFT is designed to be quickly digested, usually only taking a few minutes to get up and running, and contains valuable information you can directly apply to your next Flash campaign. In this AFT I will go over - Setting Up The Flash Developer Guerrilla Workflow.
Designer-developer workflow (D-D workflow) in conjunction with Rich Internet Applications (RIA) has become one of the most talked about buzzword in the Flash community in the last few years. It created a lot of debate and uncertainty on how designers and developers were going to work together. Now that Adobe Catalyst is public (since the release at the Adobe Max conference last year), and that we have had a chance to play around with the tool, I believe it’s time to open a discussion on how the direction the D-D workflow should be heading based on my experience. In this article I will talk about how Flash Catalyst (FC) should be used to allow designers and developers to work together.

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