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Now that we have a client built that will send and receive packets we need a server for it to communicate with. Lets walk through a quick implementation of a basic Java UDP socket server. Some familiarity with Java is...
So now that we understand the usage of UDP lets jump right into building a basic UDP client and server. We'll use the DatagramSocket class to send packets to a specific port at a specific address. We'll also bind our...
Flash player has supported socket connections for some time but has lacked UDP specific support. Although there was the recent addition of RTMFP (a protocol utilizing UDP to enable low latency data transfer and P2P connections) it doesn't provide direct...

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